Career-Building Gaming Day at UNCG Celebrates Students Who Take the Lead

Posted on July 19, 2024

NC Rep. Kanika Brown puts a pin on a boy's shirt at UNCG.

North Carolina is home to different paths that turn a love for video games into a career. That was on display at UNC Greensboro’s Esports Arena, where a meeting of student-led organizations helped youth see what skills could prepare them for a dream profession. 

Middle school and high school students came from across the state to the arena at Moran Commons on July 13 for the Wakaboomee & Friends Gaming Day at UNCG, an event of gaming and inspiring presentations by seven student-led organizations that promote STEAM (science, technology, engineering, arts, and mathematics). The young people with each of these groups received pins and certificates from North Carolina District 71 Representative Kanika Brown, recognizing their work promoting STEAM in their communities.

The Wakaboomee Program a nonprofit based in Morrisville, puts together virtual and in-person sessions for K-12 students to learn coding, robotics, sports, music, video games, and other hobbies with appeal to youth. They also develop skills in leadership, entrepreneurship, and wellness. 

“These innovative student-led organizations are already making a real impact in our communities,” says Wakaboomee Program Founder Narkie Nartey. “Coupled with UNCG providing a clear roadmap to careers in the gaming industry and other professions aligned with their thriving initiatives, our students are destined for greatness.”

Student Lead and Inspire 

The event hosted representatives from The Wakaboomee Program and six other organizations: Youth Science Organization (YSO), Hawktimus Prime Robotics, VA Tutors, the P.O.O.F. Center, Soccer Moves and Youth Ambassadors of Service.

Each of these organizations capitalize on the interests of North Carolina youth. With the help of podcasts, workshops, tutoring, competitions, and other services, they show them how to direct their talents toward success as they grow up.

“I am proud that we are recognized for promoting STEM education and contributing to an innovative society where we produce critical thinkers,” says Anay Ravidra, co-founder of YSO.

“I am constantly inspired by the transformative power of our youth,” says Youth Ambassadors of Service Executive Director Sonali Ratnasinghe. “By providing the tools and support they need, we are not just shaping future leaders; we are creating a ripple effect of positive change that will resonate through our communities for years to come.”

Upon meeting at the Esports Arena, the students heard remarks from Rep. Brown, one of the supporters of the event. Gaming Day was also made possible by Eaton, Givefinity, Lenova, and Andrew Cagle, director of UNCG’s state and external affairs.

“Their efforts have paved the way for our nonprofit to experience a day of gaming and inspiration,” says Nartey.

Students Progress to the Next Level 

This event is the latest in UNCG Esports’ effort to engage with children and youth across North Carolina. The program also partnered with SparkNC to develop on-demand learning units for high school students interested in high-tech career fields; and provided mentors for the Girls Who Game pilot program for middle and high school students in Guilford County.

The event gave students plenty of time to play and socialize, but the hope of all involved is that the fun and games will become the next step in their journey to becoming tomorrow’s leaders.

“This event is an excellent opportunity to recognize the compassion of the impressive student-led organizations that support The Wakaboomee Program and communities across North Carolina,” says Nartey.

Story by Janet Imrick, University Communications
Photography by Sean Norona, University Communications

Two girls laugh while playing games at the UNCG Esports Arena.

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